Post by Crazy on Oct 30, 2005 21:29:00 GMT -5
Castle and Castle Defense Weapons:
~Castle:
Costs - 5,000 gold
Def - 10000 DEF
Use - Protects people in that territory from ANY attacks.
~Castle Walls:
Costs - 1,500 gold
Def - 3000 DEF (adds to castle)
Use - Update for castle. Adds 3000 DEF to a castle. Add only twice.
~Castle Cannons:
Cost - 5,000 gold
Def - 10000 Def
Use- Upgrade for castle. Does 2000 damage to all enemies that are in the same territory or border the territory with a Castle Cannon per day.
~Castle Barracades:
Costs - 1,000 gold
Def - 3000 Def
Use - Damages all enemies by 1000 damage that are in the capital. (Placed on castles.) (Used once a day.)
Siege Weapons and Weaponry: This weaponry may be moved into another territory but ANY ally of that kingdom sacrifices 3 actions.
~Ram:
Costs - 1,000 gold.
Def - 3000 Def
Use - Placed in a territory with a castle. Does 777 damage for every attack sacrificed to attack a castle.
~Siege Ramps:
Costs - 2,500 gold
Def - 5000 Def
Use - Must be placed in same territory as castle. Takes 3 hours to set up. After being set up, allows invaders to attack people inside the castle.
~Mobile Cannons:
Costs - 4,000 gold.
Def - 10000 Def
Use - Can be build in any allied territory and can be moved to any territory. (if moved then cannot attack) Attacks 1 enemy in a territory that the Mobile Cannon is in, causing 3000 damage. Has 3 total attacks for each day.
~Catapults:
Costs - 2,000 gold.
Def - 4000 Def
Use - Does 1500 damage to all enemies up to 2 territories away. (Used once a day.)
~Destroyer:
Costs - 4,000 gold.
Def - 7500 Def
Use - Attacks up to 2 enemies causing 4000 damage, and pushing them back one territory. (Used once a day.)
~Castle:
Costs - 5,000 gold
Def - 10000 DEF
Use - Protects people in that territory from ANY attacks.
~Castle Walls:
Costs - 1,500 gold
Def - 3000 DEF (adds to castle)
Use - Update for castle. Adds 3000 DEF to a castle. Add only twice.
~Castle Cannons:
Cost - 5,000 gold
Def - 10000 Def
Use- Upgrade for castle. Does 2000 damage to all enemies that are in the same territory or border the territory with a Castle Cannon per day.
~Castle Barracades:
Costs - 1,000 gold
Def - 3000 Def
Use - Damages all enemies by 1000 damage that are in the capital. (Placed on castles.) (Used once a day.)
Siege Weapons and Weaponry: This weaponry may be moved into another territory but ANY ally of that kingdom sacrifices 3 actions.
~Ram:
Costs - 1,000 gold.
Def - 3000 Def
Use - Placed in a territory with a castle. Does 777 damage for every attack sacrificed to attack a castle.
~Siege Ramps:
Costs - 2,500 gold
Def - 5000 Def
Use - Must be placed in same territory as castle. Takes 3 hours to set up. After being set up, allows invaders to attack people inside the castle.
~Mobile Cannons:
Costs - 4,000 gold.
Def - 10000 Def
Use - Can be build in any allied territory and can be moved to any territory. (if moved then cannot attack) Attacks 1 enemy in a territory that the Mobile Cannon is in, causing 3000 damage. Has 3 total attacks for each day.
~Catapults:
Costs - 2,000 gold.
Def - 4000 Def
Use - Does 1500 damage to all enemies up to 2 territories away. (Used once a day.)
~Destroyer:
Costs - 4,000 gold.
Def - 7500 Def
Use - Attacks up to 2 enemies causing 4000 damage, and pushing them back one territory. (Used once a day.)