Post by Crazy on Jan 3, 2006 21:25:19 GMT -5
Seph dont ever think you slick cause ur not. I know you too well
~ROTK Game Guide:
~Introduction - This game is a Strategy-Rpg game where the last kingdom standing and have conquer all lands of China wins the game. To reach this goal you must play your part wisely in this game. No matter if your a ruler, officer etc., you must always be alert of the currrent situations and events that are happening. Always use your best judgement and tactics to overcome your enemies and remember about TEAMWORK. If you and your kingdom know what they are doing and cooperate with each other, you will success.
1. Actions- MOST of your actions you do in this game will be done in the WAR ROOM (Battlefield). But some actions like buying/learning requires you to do it in other places. Read each board to find the correct location of what you want to do. (Note: Remember always do a little role playing before you do your actions just to make it seem more realistic and interesting.)
2. Attacking/Moving etc.- To attack, move or anything similar to this, heres a example of how to do it.
Example: (Note: War Room is where you attack, defect, claim and move etc. Remember you must DECLARE WAR before you can attack anyone! Also MOVING takes ALL your ACTIONS (That means attacks, skills etc.) except you can rally x2 BEFORE moving.)
*Zhao Yun normal attacks Xiahou Dun x7*
*Zhao Yun moves to Chang An*
*Zhao Yun defects to Wei*
*Zhao Yun claims Luoyang due to it being empty*
3. Types of Attacks
To attack an enemy you must either be in the SAME territory or in a territory BORDERING the territory that the player you wish to attack is in:
~NORMAL Attacks - Damage is done by Morale x War = damage for EACH normal attack.
~MUSOU Attacks - Damage x2 your MORALE (Not WAR) and cost 15 MP to do. (Which would be your "WAR" x your "Morale" (x2) = total dmg.)
~Special Skills - There are various skills that can be bought at the Lecture Hall, or be obtained by choosing certain classes. Each skills have different effects and do various things.
4. Statz
Model:
Zhao Yun{Chaoslord}-(Prefect)-[Morale: 10]
[HP: 40,800/40,800]-[Troops: 50,000/50,000]-[MP: 82/82]
[Led: 91]-[War: 96]-[Int: 75]-[Pol: 65]-[Cha: 81]
Items: None
Gold: 500
Location: Jiang Ling
----
Lea - The first number of a players Lea determines how many actions that player may use, and determines how many troops a player can use.
War - Damage done to your enemy is determined by your WAR x your Morale.
Int - Determines amount of skills a player can have.
Pol - Increases the points of all facilites(Gate, Market) and all item productions.
Cha - Depending on a player's Cha, you are able to buy Troops for cheaper or more expensive.
5.Territory Facilites
~Treasury: This is were all the gold from that territory is kept. Only allies may take gold from the treasuries. Only Capital territories may take gold from other allied markets. Rulers are allowed to take gold from other markets when in capitals.
~Market: Every territory has a market. Every Monday and Friday, that territory will gain gold depending on the strength of the market.
~Gate: The Gate restores troops to the allies in that land every Friday. Troops are restored on whatever the strength of the gate is.
~Item Production: Each land has 2 different items that they are allowed to produce. Each item has a different effect, so it can give advantages and disadvantages.
(More to the guide later when I think of some more...)
~ROTK Game Guide:
~Introduction - This game is a Strategy-Rpg game where the last kingdom standing and have conquer all lands of China wins the game. To reach this goal you must play your part wisely in this game. No matter if your a ruler, officer etc., you must always be alert of the currrent situations and events that are happening. Always use your best judgement and tactics to overcome your enemies and remember about TEAMWORK. If you and your kingdom know what they are doing and cooperate with each other, you will success.
1. Actions- MOST of your actions you do in this game will be done in the WAR ROOM (Battlefield). But some actions like buying/learning requires you to do it in other places. Read each board to find the correct location of what you want to do. (Note: Remember always do a little role playing before you do your actions just to make it seem more realistic and interesting.)
2. Attacking/Moving etc.- To attack, move or anything similar to this, heres a example of how to do it.
Example: (Note: War Room is where you attack, defect, claim and move etc. Remember you must DECLARE WAR before you can attack anyone! Also MOVING takes ALL your ACTIONS (That means attacks, skills etc.) except you can rally x2 BEFORE moving.)
*Zhao Yun normal attacks Xiahou Dun x7*
*Zhao Yun moves to Chang An*
*Zhao Yun defects to Wei*
*Zhao Yun claims Luoyang due to it being empty*
3. Types of Attacks
To attack an enemy you must either be in the SAME territory or in a territory BORDERING the territory that the player you wish to attack is in:
~NORMAL Attacks - Damage is done by Morale x War = damage for EACH normal attack.
~MUSOU Attacks - Damage x2 your MORALE (Not WAR) and cost 15 MP to do. (Which would be your "WAR" x your "Morale" (x2) = total dmg.)
~Special Skills - There are various skills that can be bought at the Lecture Hall, or be obtained by choosing certain classes. Each skills have different effects and do various things.
4. Statz
Model:
Zhao Yun{Chaoslord}-(Prefect)-[Morale: 10]
[HP: 40,800/40,800]-[Troops: 50,000/50,000]-[MP: 82/82]
[Led: 91]-[War: 96]-[Int: 75]-[Pol: 65]-[Cha: 81]
Items: None
Gold: 500
Location: Jiang Ling
----
Lea - The first number of a players Lea determines how many actions that player may use, and determines how many troops a player can use.
War - Damage done to your enemy is determined by your WAR x your Morale.
Int - Determines amount of skills a player can have.
Pol - Increases the points of all facilites(Gate, Market) and all item productions.
Cha - Depending on a player's Cha, you are able to buy Troops for cheaper or more expensive.
5.Territory Facilites
~Treasury: This is were all the gold from that territory is kept. Only allies may take gold from the treasuries. Only Capital territories may take gold from other allied markets. Rulers are allowed to take gold from other markets when in capitals.
~Market: Every territory has a market. Every Monday and Friday, that territory will gain gold depending on the strength of the market.
~Gate: The Gate restores troops to the allies in that land every Friday. Troops are restored on whatever the strength of the gate is.
~Item Production: Each land has 2 different items that they are allowed to produce. Each item has a different effect, so it can give advantages and disadvantages.
(More to the guide later when I think of some more...)